local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
main_id = 19082
L0_1 = {}
L1_1 = 1908201
L2_1 = 1908202
L3_1 = 1908203
L4_1 = 1908206
L5_1 = 1908204
L6_1 = 1908205
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1908201"] = L1_1
L1_1 = {}
L0_1["1908202"] = L1_1
L1_1 = {}
L0_1["1908203"] = L1_1
L1_1 = {}
L0_1["1908204"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1908201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1908202Noel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1908202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 204501
L3_1.alias = "Npc204501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1908203Mao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1908203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 204901
L3_1.alias = "Npc204901"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1908204dugushuo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1908204"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1908204Noel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 204901
L4_1.alias = "Npc204901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1908204dugushuo"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1908205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1908203Noel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 204501
L4_1.alias = "Npc204501"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1908203Mao"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1908206"] = L1_1
quest_data = L0_1
